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Industry Connect 17 Nov 2015

11/18/2015

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The Theme for this Industry Connect session at St Leonards TAFE on 17 Nov 2015 was Design Process. Each of the three speakers were asked to share case studies of the design process on a recent project.
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Those that came to Industry Connect had the opportunity to see the graphic design portfolios of the students completing their Bachelor degree. Behind the lecture seating you should be able to see big white plinths. Each student had one of these to display their work on.
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The first speaker was Catherine Van Der Werff. You can find out more about her on LinkedIn, Behance and can follow her on Twitter @CATVDW .
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Catherine hails from New Zealand, and studied at the Auckland University of Technology. She has been in Sydney for 7 years and works at RE as a design director specialising in branding.
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For her case study she chose the pitch preparation for the rebranding of the city of Dubai. Many other firms were pitching for the same brief.

Research: You have to become an expert in whatever the brief is about. She shared with us many fun facts about Dubai paired with photographs.

Audit: Find out what others have done with similar briefs and work out who has done the best job and why. The NYC branding for New York City and the stylised M for the City of Melbourne were looked at in detail, and information was gathered on how the City of Dubai is currently branded.

24 hour crit: Which are three 8 hour days devoted solely to generating ideas. It is like a bigger version of the exercise where you divide a page into 8 sections and have to draw a different chair in each one of them – it forces you to find more interesting solutions.
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Concept development: Of all these ideas, two or three are chosen for development. The initial concept was Dubai Rising. Through mood boards, sketches and mock-ups many ideas were played with to see what would work. This included thinking about how those designs would look on collateral (buildings, vehicles etc).

Concept refinement: The tagline became Dubai Inspires. Each logo and sub-logo had a motion graphic story and iconic image inspiring it. The project went through at least 20 rounds of changes following feedback.

Realities: All projects have unique challenges. This project was an international one that needed communication between branch offices, head office, the agency managing the pitch bids and the gate-keepers to the ultimate client.

Lessons: Successful City branding requires that the black & white logo is just as recognisable as the coloured one. You have to think just as much about how to sell your concept to your client as developing the concept itself. Research the ultimate decision maker, likes, dislikes and how that person makes decisions. You learn from every job you do, even if it doesn't go into production.

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The second speaker was Jo Roca. You can find out more about her at her website http://joroca.com/, on LinkedIn and vis Twitter @Johi .
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Jo specialises in creative strategy, ideation and concept development at For The People Agency. She comes from Colombia and has worked internationally. For The People started around a year ago. The agency uploads podcasts of conversations between co-workers and family to document the ups and downs of being a startup agency. The podcasts are called By The People. The agency prefers to find entry level staff through the incubator method; giving them a brief to complete within a week.
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For her case study she chose a pro bono project for the charity Sydney Dog and Cats Home. They find homes for homeless dogs and cats, operating on a shoestring budget, in Spartan conditions, 5 paid staff and 200 volunteers. Most animal residents find homes within 2 weeks. Recently the owner of the premises they use decided to repurpose the land and the organisation needs to find a new home and lots of funds.

Research: To discover what online assets they have now, and how similar organisations (RSPCA) have marketed themselves. Usually the approach has been to evoke pity for the animals.

Idea: To do things differently, and treat animals like celebrities – after all some of the most popular content on the internet contains dogs and cats.

The visit: You can't begin to understand an organisation and its needs until you visit it. Frequently this becomes a reality check. It is a low tech operation with a cost-effective black & white printer.

Engagement: Two ideas were developed for engagement; a logo generator for dog and cat faces, and a magazine called Drool to be funded by Kickstarter and potential sponsorship.

Photography: Getting photos that show the personality of dogs and cats is an art form. You need a good photographer, treats, peanut butter to lick, squeaky toys, belly rubs and at least one volunteer who is familiar to the animals.

Lessons learned: Working with charities is good for the soul, but bad for the weekend. What a designer can dream, a web developer may not be able to do (or do within budget). Any website has to be mobile friendly - as a top priority. Work out how to make the work you have done sustainable for the charity and for the charity's budget.

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​The final speaker was Mike Tosetto, who specialises in Motion design and Promo Animation. He also spoke at the previous Industry Connect on 29 Oct 2015. You can find out more about him and his work on Vimeo, at Behance, on LinkedIn and via Twitter @MikeTosetto .

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For his case study he chose a project for Royal Salut whisky, because it is an example of how free work brings in paid work.

Free work, a.k.a. side projects or personal projects are really important. They are a chance to have fun, to develop skills, to collaborate with others, to have full creative freedom and to have something fresh to add to your reel. You learn more from doing a side project than from doing a tutorial because when you have to solve problems when you come to them you never forget the solutions.

Mike showed us a selection of his side projects: a sequence with a dragon that he collaborated on with an illustrator friend and a music-audio friend; a two-colour grid animation with homage to old arcade games; and an animation about triangles and a pyramid that plays with the AGDA award logo. All of them have been very useful through social media for getting his name and work out into the public square.

The fourth side project he showed us landed him a big design job. Based on his personal interest in whisky and his desire to get better at 3D animation Mike made an info-motion about how whisky gets made.

e wanted it to be elegant, beautiful, subtle and magical. It took research, and problem solving to render the 3D in a special way and to incorporate live action element.

About a year later A+B Studio gave him a call, and said that Royal Salut had loved this side project video so much that they wanted him to do a project for them. They had a new product coming out, with an unusual whisky blending method.

The brand guidelines they sent Mike were over 200 pages long. He further researched the tasting notes and photo styles for the brand. Getting the story board right took about 90 versions, and there was extensive and frequent feedback to incorporate into the project. It sometimes felt like the hours he spent on emails was greater than the hours spent on producing the promo animation.

Lessons learned: With bigger and longer projects the creative director can change and the new person in the role is likely to make changes. Keep effective records of which requests you have and haven't worked on – putting 'DONE' at the end of each completed change request will save a lot of time in the long run. When you are sub-contracting out parts of the project you need to be very sure that you have terms and conditions in place that satisfy everyone's intellectual property requirements.

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To find out when the next Industry Connect is, keep an eye on https://www.facebook.com/designnorth.nsitafe/
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Industry Connect 29 Oct 2015

10/29/2015

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This afternoon I went down to the St Leonard's TAFE campus to listen to three people working in the graphic design industry. It was really interesting stuff, but due to the pressure of project deadlines most of my diploma class at Hornsby elected to go home and work on them rather than going down to St Leonards.

Here's a picture of everyone waiting for the talks to start while they sorted out some technical difficulties:
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The first speaker was Mike Tosetto, a motion designer.You can find out more about him at his website ​http://www.miketosetto.com/ and on Twitter @MikeTosetto 
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Here are some highlights from all three speakers:

Mike took a while to find out he loved working in motion graphics. That happened through one of the classes he took as part of a Design Science degree at Sydney Uni.

His first graphic design job was as a junior in a production studio. That job had excellent variety. From there he moved to a job with a local branch of Interbrand where he developed expertise in motion for branding. Having always done a bit of freelance work as a sideline, Mike noticed that freelance requests were growing and decided a year ago to go freelance full time.

It has been a steep learning curve going freelance. He's learned to pay close attention to contract terms and copyright regulations and has discovered that all jobs experience hiccups of one kind or another.

Success requires not only technical expertise, but life skills and communication skills too. You need to be easy to work with. You also need to get yourself out there, with a website, social media, and opportunities to network naturally with people.

The rarer your technical skills are, the more in demand you will be.

Remember these great quotes: 'We work with people not with portfolios' and 'There is always work for talented people'.

It's OK to charge a significant premium for a rush job, and if a client wants access to your source files then you should charge for that separately to the original job.

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The next speaker was Gavin Smith from Fox Sports' augmented reality team.

He, too, took a while to discover his skills in graphic design. Gavin started out in carpentry and building and studied graphic design as a mature age student. He loved it. When his teachers suggested he interview for a junior position in broadcast software at Channel 10, he landed the job. 
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On the job you learn so much more than you can at TAFE. Initially he worked in pre-production graphics for news bulletins. With several news bulletins each day, it was important to learn how to design, animate and deliver 6 second graphics within a 6-7 hour (or less) turnaround window and to be available for shift work.

A few years into the job new software came along called Vizrt and revolutionised the television industry. With this software you could do template based work in 3 dimensions and real time rendering. Gavin upskilled himself quickly on this software and began teaching his colleagues how to use it.

Not long afterwards Fox decided that they wanted to grow their in show promotions and that it would be cost effective to have a full time in-house designer than outsourcing it. Gavin's boss took that post, and Gavin joined that team a few years later. These days he works on the graphics packages for 16 of Fox Sports magazine shows.

Having a good skill set is not enough. In order to succeed you need a good work ethic, willingness to work extra hours and to nurture relationships with the people you work with. No one likes to work with a grumpy person or someone who complains all the time.

For someone with a good background in Aftereffects the transition to Vizrt is easy. Currently there is a massive shortage in people with Vizrt experience both locally and globally.

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​The final speaker was Dave Foster a Type Designer, lettering artist and calligrapher. You can find out more about him at his website  http://fostertype.com/ and on Twitter @fostertype

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Type designers give visual form to language. Letters are like the Lego bricks of culture. Dave is very happy to be contributing to that history and tradition.

He loves where utility and beauty overlap. With type designing he feels that he can continue learning forever, because no one knows where the top of the mountain of possible knowledge in this field actually is. He loves doing quality work, even when no one notices.

Dave thinks there will always be a need for type designing, because unique people need unique fonts to express themselves with.

Type is a systematic thing, and re-usable. It is concerned with how letters look next to each other. It is a synergy of technology, language and design.

Calligraphy is writing, not drawing.

Lettering is usually a few words needed for a specific context, like a logo. 

To create a font with all its associated glyphs takes between 4 months and 4 years. For each font you need uppercase and lower case, punctuation, numbers, mathematical symbols, currency symbols,numbers designed specifically for tabular use, superscipts, subscripts.uppercase diacritics and lowercase diacritics. A good quality typeface requires at least 500 glyphs. 

Yet the most important of them all, for legibility, is the width of the space bar. The space between words determines how comfortable or uncomfortable it is to read your font. Bad letters spaced well are more legible than good letters spaced poorly.

A type designer has to consider a myriad of corrections required by optical illusions. If it looks wrong, then it needs to be changed.

Once the font looks right, it is time to start thinking about kerning. This requires going through at least 5000 glyph combinations and adjusting for around 1500 exceptions.

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To find out when the next Industry Connect is, keep an eye on https://www.facebook.com/designnorth.nsitafe/
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